The Tulsa World is helping host the Tulsa premiere of the Oklahoma State University College of Education and Human Sciences ...
The Uganda Institute of Information and Communications Technology (UICT) has launched its state-of-the-art AVR Cluster Center ...
With a three-year, $450,000 grant from the National Institute of Child Health and Human Development, the associate professor ...
How it works: To enter the virtual world, students have three options: They can visit the XR Community Lab to check out a VR ...
Squido Studio has raised $3 million in funding to develop DigiGods, an ambitious social extended reality (XR) platform.
Grants to Game Studios and Hardware Developers: grants to game studios, hardware developers, and VR headset manufacturers ...
Introduction to Video Games and Their Cultural Significance Video games are software that use computer programming combined ...
CBS News has positioned correspondents across seven battleground states: Michigan, Pennsylvania, Arizona, Georgia, Wisconsin, ...
Social virtual reality games and apps such as VRChat, AltspaceVR and Rec Room are immersive 3D experiences that let people with disabilities—both visible and invisible—try activities that might not be ...
Nischal’s Smart Learning Solutions has come up with what can be considered the world's first VR-powered 3D E-book. As EdTechInnovationHub reported, the product is designed to transform a conventional ...
USC, AFI and Chapman — address how they're adapting to an industry in turmoil and a looming drop in college applicants ...
SEMA exhibitions will feature immersive VR training, expert-led courses, welding demonstrations, and industry stage ...