Mountains crumble, oceans boil, stars flare and die—the one constant is Strauss Zelnick remains ready to make bank.
Take-Two CEO Strauss Zelnick thinks the ongoing AI revolution will not significantly affect the game production industry from ...
As much as Tencent and other gaming leaders scoop up studios, the Take-Two Interactive publisher is likely filling a specific ...
Take-Two CEO Strauss Zelnick expressed confidence in the upcoming Grand Theft Auto 6's performance on all platforms, ...
Take-Two CEO Strauss Zelnick has shared his insights about the anticipated Nintendo Switch 2, underscoring the importance of ...
Take-Two has now confirmed it indeed shut down the studios behind Rollerdrome and Kerbal Space Program despite its CEO, ...
I would love to say that it’s going to make things cheaper, quicker, better, or easier to make hits. I don’t think that’s the case.' ...
Take-Two Interactive CEO Strauss Zelnick has recognized the gargantuan Borderlands movie flop but revealed it actually helped sell more games.
The Borderlands movie was a $90 million flop that was only briefly dethroned as the worst-reviewed film of the summer by the ...
Take-Two's CEO Strauss Zelnick has plenty of reasons to be optimistic.
Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
Rockstar Games owner Strauss Zelnick isn’t worried about the Xbox Series S version of Grand Theft Auto 6. There’s been a lot ...